We design and develop games — mechanics, art direction, and engineering — taking a concept from paper prototype to a playable, launch-ready build.
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Years of Experience
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Client Satisfaction
What it is
End-to-end game development — mechanics design, art direction, and engineering in Unity or Unreal — from a testable prototype through a launch-ready build.
Who it's for
Studios and founders with a game concept who need a technical and creative team to actually build it, and companies building gamified or interactive experiences outside traditional gaming.
Business benefits
Typical use cases
We have a game concept but no team that can actually build it.
We take the concept through prototyping, art, and engineering as one accountable team, not five disconnected freelancers.
Our prototype works but doesn't feel fun yet.
We iterate on core mechanics and game feel early, before investing in full art and content production.
We need a playable demo to pitch to investors or publishers.
We build a focused, polished vertical slice that demonstrates the concept clearly, on a realistic timeline.
Mechanics Design
Core gameplay loops designed and playtested before full production.
Art Direction
A consistent visual style, from concept art to final assets.
Engineering
Clean, performant implementation in Unity or Unreal Engine.
3D & 2D Capability
Built for the visual style your game actually needs.
Platform Launch
Builds prepared for mobile, PC, or console release requirements.
Post-Launch Support
Ongoing updates, balancing, and new content after release.
Discovery
We audit what exists today and clarify goals, users, and constraints.
Planning
We scope the work into milestones with clear deliverables and timelines.
Design
We prototype the experience and get your sign-off before any build work starts.
Development
We build it clean, documented, and reviewed — not just functional.
QA
We test across devices, browsers, and edge cases before you ever see a bug.
Deployment
We ship on a monitored, zero-surprise release schedule.
Support
We stay on to monitor, fix, and improve after launch.
Figma
Unity
Unreal Engine
Experienced Team
Senior designers and engineers only — no juniors learning on your budget.
Modern Technologies
We build on the same stack powering today's fastest-growing products.
Agile Development
Two-week sprints and visible progress — never a black box between kickoff and launch.
Transparent Communication
You always know what's shipped, what's next, and why.
Performance Focus
Every build is measured against real Core Web Vitals, not vanity metrics.
SEO-Friendly Solutions
Structured, fast, and crawlable from the first commit — not bolted on later.
Long-Term Support
We stay accountable after launch, not just until the invoice clears.
Security First
Secure-by-default practices are built into every project, not an afterthought.
Education
Learning platforms and tools built for engagement and accessibility.
Retail
Omnichannel retail experiences that keep customers coming back.
Startups
From zero to launch-ready, with a team that moves at your speed.
4 questions found
Tell us about your game — we'll follow up within 24 hours. Not happy with the first prototype direction? We'll revise it, free.
“Artovate rebuilt our entire platform and our conversion rate nearly doubled within a quarter.”
Alex Rivera
VP of Growth, Northwind Co.
“The team shipped faster than any agency we've worked with, without cutting corners on quality.”
Sam Okafor
Founder, Lumen Health